Publisher
d’Escrivan
Eléonore
Valenciennes, France
Hosting
OVH
2 rue Kellermann - 59100 Roubaix - France
Contacts
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Master thesis

Discover
41% of broken products are replaced without any repair attempt, yet 96% of repair attempts are rated highly satisfactory. Extending their lifespan by just 3 years could save 4 million tonnes of CO2 in France, the same as taking every car off the road for almost three weeks. Making repair the norm is an important behavioral and ecological concern.
ADEME
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“How might we instill repair as the cultural norm in France?”
Work in progress - February 2026
Solo project
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User research

I combined desk research with a survey of 48 respondents to map current repair habits, field research at a Repair Café to observe existing non-professional solutions, and a month-long diary study with 5 participants to track real repair attempts over time.
Item visibility: Broken items get put aside and forgotten, so making them impossible to ignore is the first step.
Desirability : Repair still carries a lower status than buying new, so the goal is to make it something people want to be seen doing, not settle for.
Ecosystem awareness : People don't know the different repair options available to them, and in many french regions those options are genuinely limited.
Time : People know an item needs fixing but never carve out the time.
Access: Spare parts, tools and tutorials do exist, but they're hard to find.
Cost : Repair is often more expensive than replacing, it's a real disadvantage repair has to overcome.
Effort : Every extra step in the repair process pushes people back toward buying new, so friction has to come down at every stage.
Uncertainty : Buying new comes with a known price and known quality. Repair offers neither: unclear cost, unclear timeline, no guarantee it holds, which makes it hard to judge whether an object is even worth the effort.
Next generation: Repair propensity forms slowly throughout childhood. Combining skills, values and cultural identity in how children are taught could produce the next generation of repairers.
Insight
Survey
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Repair café des Bois-Blancs - Lille, France
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Diary study via whatsapp

User journey

I conducted I diary study with 5 participants I followed over the course of a month. From this study, I mapped the user journey.
1. Discovering the wear, tear or breakage
2. The item is set aside
3. Looking for advice and solutions
4. Choosing between repairing, replacing or throwing away
5. Looking for a repairer or supplies
6. Final confirmation: is the effort or cost identified acceptable?
7. doing the act of repairing, having it repaired or replacing it
8. Item successfully repaired and reused
9. Item replaced or discarded
User repair journey
drop out (item kept indefinitely without being worked on, or item replaced or thrown away)

Empathy map: the Keeper-in-Waiting

Empathy map
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Co-design

To develop the building repair propensity opportunity, I conducted a co-design session with education professionals.
Diagnostic
Embed diagnostic skills into existing sorting/tidying exercises
Why?
Explain overconsumption directly (why objects should last)
Handiwork
Treat fine motor skills and handiwork as a prerequisite
Care
Build preventive care and maintenance not just diagnosing and fixing after the fact.
Every action should be linked to existing curricula
Younger generations can drive systemic change, as seen with waste sorting, which became the norm once it was taught in schools from 2002 and is now reinforced by young adults correcting older generations. But a generation raised to want repair still needs somewhere to actually repair. Without a solid, resilient ecosystem behind it, that willingness has nothing to land on, so my focus is the ecosystem stream first.
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World 1:
Harnessed energy
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World 2:
Repairability
as a credit criterion,
under carbon card
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World 3:
The five-speed society

Design fiction

Openning a debate about which future of consumption we actually want by 2050.
Discover world 1
Discover world 2
Discover world 3

Personal reflexion

What really made me question my approach is that this problem is systemic, but it was also the reason I chose it and I like that dual nature. I chose this topic because it's ecological, it affects purchasing power, and changing consumption habits shapes the world we'll actually get to live in. But working on it means working against capitalism itself, and that's not something I can change at my scale. So my service has to make repair work within a capitalist society rather than against it. My early concept assumed people would share their time, skills and information just because it helps scaling repair, and I realize now that's not a strong enough reason, it was too idealistic. So I've gone back to something closer to what worked on CHV: letting the people who'll use the service help build it. I've launched a Kano study comparing the features I imagined against those of existing repair systems, to see which functions people actually want, and I have a debate around my design fiction coming up that should surface more. What I need to keep holding onto going forward: goodwill alone won't make this service work, people need a real reason to use it.

What’s next ?

My next step is to design, prototype and test a concept that helps people who keep their broken items arrange for repairs and see the process through to the end. Alongside that, I want to bring the design fiction out of the research phase and into the open, presenting it publicly to open a debate on which future of consumption we actually want.
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